Abstract:
Reverse-through VR.
“We introduce reverse pass-through VR, wherein a three-dimensional view of the wearer’s eyes is presented to multiple outside viewers in a perspective-correct manner, with a prototype headset containing a world-facing light field display. ”
“A three-dimensional view of the wearer’s eye is presented to multiple outside viewers.”
This prototype of the display with the natural eye usage method connects the real world to the visual world through display devices with the eye image with some social behavior requirements.
Class Representation: Emergy_tech2021