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近期文章
- 2025.04.29 吳柏瑤報告 – Cyborg Psychology: The Art & Science of Designing Human-AI Systems that Support Human Flourishing
- 2025.04.15 周巧其報告-Surrounded: A Series of Sound Installations That Combine Plant Electrophysiology and 3D Sonic Art
- 2025.04.15 葉卯陽報告-From Text to Self Users’ Perception of AIMC Tools
- 2025.04.15-孫以臻報告-What drives bio‑art in the twenty‑first century?
- 2025.04.15 吳柏瑤報告 – Future You: A Conversation with an AI-Generated Future Self Reduces Anxiety, Negative Emotions, and Increases Future Self-Continuity (FIE 2024)
- 2025.04.01-周巧其報告-Voices of Climate Change
- 2025.04.01-孫以臻報告-The Artistic Status of Bio-art
- 2025.04.01 葉卯陽報告 – When He Feels Cold, He Goes to the Seahorse
- 2025.04.01 吳柏瑤報告 – From I-Ching to AI: Interrogating Digital Divination (ISEA 2024)
- 2025.03.18 周巧其報告 – 新興技術重構生態視野
- 2025.03.18 葉卯陽報告 – The Malleable-Self Experience
- 2025.03.18 孫以臻報告 – Material Texture Design
- 2025.03.18 吳柏瑤報告 – Love in Action: Gamifying Public Video Cameras for Fostering Social Relationships in Real World (EAI ArtsIT 2024)
- 2025.03.03 葉卯陽報告 – I am Feeling Lucky
- 2025.03.04 周巧其報告 – 社會介入與諸眾
- 2025.03.04 孫以臻報告 – Nosukaay
- 2025.03.04 吳柏瑤報告 – Cold Call: Time Theft as Avoided Emissions
- 2023.5.23洪寶惜報告-GANksy aims to produce images that bear resemblance to works by the UK’s most famous street artist
- 2023.5.23巫思萱報告- Co-Writing with Opinionated Language Models Afects Users’ Views
- 2023.05.23 李艷琳報告 – CLOUD STUDIES
- 2023.05.23 劉士達報告 – Tangible Globes for Data Visualisation in Augmented Reality
- 2023.05.09 洪寶惜報告 – 《光。盲》反思科技媒體偏誤之科技藝術創作
- 2023.05.09 李艷琳報告 – 星叢‧複線‧集合:網路前衛藝術美學語言
- 2023.05.09 劉士達報告 – Shells and Stages for Actuated TUIs: Reconfiguring and Orchestrating Dynamic Physical Interaction
- 2023.05.15 劉士達報告 – Wander: An AI-driven Chatbot to Visit the Future Earth
- 2023.05.09 巫思萱報告-Designing and Deploying Robotic Companions to Improve Human Psychological Wellbeing
- 2023.04.25 洪寶惜報告 – A Design Framework for Smart Glass Augmented Reality Experiences in Heritage Sites
- 2023.04.25 李艷琳報告 – RePrompt:AutomaticPromptEditingtoRefineAI-GenerativeArt TowardsPreciseExpressions
- 2023.04.25 劉士達報告 – LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things
- 2023.04.25巫思萱報告-Sympathetic wear
- 演講(4/11):3D場景表示與生成藝術最新技術介紹
- 2023.03.21洪寶惜報告-Health Greeter Kiosk : Tech-enabled Signage to Encourage Face Mask Use and Social Distancing
- 2023.03.21 劉士達報告 – MagnetIO : Passive yet Interactive Soft Haptic Patches Anywhere
- 2023.03.21巫思萱報告-Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity
- 2023.03.21 李艷琳報告 – Demonstrating Touch&Fold: A Foldable Haptic Actuator for Rendering Touch in Mixed Reality
- 2023.03.07 洪寶惜報告 – Bamboo Bicycle
- 2023.03.07 巫思萱報告 – SISYPHUS
- 2023.03.07 李艷琳報告 – The Home
- 2023.03.07 劉士達報告 – Dream Painter
- 2022.12.27 李艷琳報告 – In Event of Moon Disaster
分類彙整:110下學期
2022.6.7 陳昭潔報告 Alan Kwan-Scent
SCENT – Gameplay Teaser [4K] from … 繼續閱讀
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2022.6.7 林巖 報告 Overview: Technology Roadmap of the Future Trend of Metaverse based on IoT, Blockchain, AI Technique, and Medical Domain Metaverse Activity
Abstract Metaverse connected to IoT, Blo … 繼續閱讀
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2022.06.07 陳麗宇報告 – Biases in Generative Art
Biases in Generative Art: A Causal Look … 繼續閱讀
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2022.06.07 陳思豪報告: Age transformation using a style-based regression model
Topic: Only a matter of style: age trans … 繼續閱讀
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2022.05.10 陳麗宇報告 – Display Space Design Forecast
Forecast of the Impact of Metaverse Conc … 繼續閱讀
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2022.5.10 陳昭潔報告:《虛實幻境 Wonderverse》CONVERGENCE
Art Title: CONVERGENCE Author: Desmond L … 繼續閱讀
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2022.5.10 陳思豪報告: All One Needs to Know about Metaverse
Topic: All One Needs to Know about Metav … 繼續閱讀
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0510 林巖報告:“Leveraging NVIDIA Omniverse for In Situ Visualization”
Title: Leveraging NVIDIA Omniverse for I … 繼續閱讀
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2022.4.12 陳昭潔報告: “Making Up 3D Bodies: Artistic and Serendipitous Modeling of Digital Human Figures”
Paper from ACM 2021. Making Up 3D Bodies … 繼續閱讀
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2022.4.11 林巖報告: “Electrolysis Bubble Display based Art Installations”
Paper from ACM 2021. Electrolysis Bubble … 繼續閱讀
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2022.04.12 陳麗宇報告 – MR Game “The Woods”
“The Woods”: A Mixed-Reality Two-Player … 繼續閱讀
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2022.4.12 陳思豪報告: “drop”, An Interactive Art Installation
“drop”: An Interactive Art I … 繼續閱讀
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專題演講:自然之道的現代視野與實踐 (林巖老師)
專題演講:自然之道的現代視野與實踐 (一種傳統調和思維與方法的記述) 演講者:林 … 繼續閱讀
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2022.3.15 陳思豪報告: DronePaint
DronePaint: Swarm Light Painting with DN … 繼續閱讀
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2022.03.15 林巖報告: Weighted Walking: Propeller-based On-leg Force Simulation of Walking in Fluid Materials in VR
Introduction “WEIGHTED WALKING: PR … 繼續閱讀
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